3D mapping software Lps terrain editor for Photogrammetry

3D mapping software Lps terrain editor largely focused on the ATE (Automatic Terrain Extraction) and TE (Terrain Editor) modules. In ATE there is actually quite a bit of new functionality. In addition to rolling in "Adaptive ATE" capabilities and other enhancements in the LPS 9.1 service packs, we added "object filtering" capabilities. Object filtering is basically designed to remove surface features such as trees and buildings. Since ATE results can vary greatly depending on factors such as the sensor type, contrast, light conditions, scanning quality, and so forth, we also added several user-definable settings for object filtering.
In 3D mapping software Lps terrain editor, depending on the project area, users can define the target object width/height for removal, as well as several other parameters such as slope threshold, smoothing, topographic type, and more. On the whole we've seen pretty decent results with this new option. Of course the results of 3D mapping software Lps terrain editor can vary greatly between datasets (e.g. removing a group of detached single family homes in relatively flat or gently rolling terrain is different from trying to remove a group of row-houses with pitched roofs in hilly terrain...), but on average filtering can reduce editing times by 30% or so when producing bare-earth terrain products.

The main new feature in the 3D mapping software Lps Terrain Editor (TE) is a new "Terrain Following Cursor" option, which is a great way to QC your terrain datasets. When enabled, the cursor follows the terrain surface, so you can easily see if you are off the ground and hence need to do some editing. Also in 9.2 there are some significant performance improvements when working with large (e.g. over a couple of million posts) LTF (Leica Terrain Format) TIN terrain datasets.